Posts Tagged ‘visual expression’

Visual Arts & New Media at State University of New York College at Fredonia New York

The Department of Visual Arts and New Media provides a balanced, comprehensive undergraduate program in the practice, theory, and history of the visual arts and new media. The department offers both majors and elective students an opportunity to experience the arts as an important and enriching facet of a liberal arts education. Whether the goal is a career or advanced study in the arts and new media, or simply a greater understanding of art and technology’s cultural impact, the curriculum offers a dynamic mix of studios, lectures, and seminars. The program provides a comprehensive foundation of design skills and conceptual approaches to visual expression. Visual Arts and New Media majors study an interdisciplinary curriculum emphasizing the concepts, theories, design, aesthetics and skills that inform all visual arts, including those involving electronic mediated expression. Content consists of traditional methods and materials, emerging technologies, and the ideas inherent in art making and art awareness.

Our graduates possess a unique set of hybrid skills that provide a critical edge for leadership positions in the competitive and evolving marketplace. Our graduates have successful careers in corporate and public settings as art directors, working artists and designers, teachers, creative freelancers, and owners of pottery studios, photo studios and design firms. Others work as photographer’s assistants, web designers, gallery directors, exhibition curators, and in the special effects industry for film and entertainment. Many Visual Arts and New Media graduates have also been accepted into some of the country’s best graduate schools for advanced study.

Degree Programs

The department offers Visual Arts and New Media majors multiple opportunities for professional education in studio specialties and art history through various degree options. Students may receive a Bachelor of Arts degree in Art History or in Visual Arts and New Media or a Bachelor of Fine Arts degree is available with majors in Ceramics, Drawing, Graphic Design, Illustration*, Media Arts, Painting, Photography or Sculpture.

The Bachelor of Arts (B.A.) degree in Art History offers a wide variety of courses ranging from ancient times to the 20th century. The Bachelor of Arts (B.A.) in Visual Arts and New Media degree is a balanced, comprehensive overview of the range of creative and career possibilities in different media, with the added benefit of incorporating an interdisciplinary pedagogy within a traditional liberal arts curriculum. Both of these degree options, more general than the Bachelor of Fine Art (B.F.A.), provide an excellent grounding for students interested in dual majors or graduate studies in areas such as secondary education, art therapy, imaging technologies in the visual arts, advertising and marketing, public relations or arts administration.

The Bachelor of Fine Art (B.F.A.) in specific majors emphasizes the range of skills, theories and media necessary for the development of the designer or creative artist. The creative process, from inception to presentation, is emphasized. This degree option fosters intellectual and creative curiosity, critical aesthetic thinking, encourages fusion between different artistic disciplines, and extensive use and evaluation of current technologies. Visual design is of great importance, but equal consideration is given to the concept and context. The historical relationship between an extensive range of media, and the impact of interaction on those media, are thoroughly explored. Critical awareness, and the ability for self-evaluation, is encouraged and developed. Visual Arts and New Media students may apply after completing a minimum of 27 credit hours in the Visual Arts and New Media courses for a Bachelor of Fine Arts degree in a specialized major.

*The B.F.A. in Illustration major is currently under curricular revision to develop 2-D Animation components. Please contact the department for more information.

Students from other departments may also receive a Visual Arts and New Media minor to complement their major field of study. Minors consult with a department advisor in choosing either a variety of arts and media arts courses or specific area of study.

Graphic design Degree Montserrat College of Art Massachusetts

GD200 Graphic Design I 3 credits
Students develop technical skills and become familiar with basic tools and materials of the graphic designer. Through short projects, emphasis is placed on visual aesthetics, composition, and craft.
Prerequisites:
Fulfills: Graphic Design I Requirement (Graphic Design students); Digital Illustration Elective (Illustration Students); Lens, Technology, Time elective; Studio Elective

GD205 Graphic Design II 3 credits

Students continue to refine technical skills and become familiar with the evolution of typographic forms with fundamental aspects of typography. Through a series of typographic projects, emphasis is placed on visual expression, composition, and problem solving.
Prerequisites: 15 Studio credits including Graphic Design I, or Permission of Instructor
Fulfills: Graphic Design II Requirement (Graphic Design students) or Studio Elective

GD212 Typography I 3 credits

An intensive introduction to the fundamentals of the manipulation and management of type, from individual letterforms to large bodies of textual information, for digital and paper platforms. Attention to formal, technological, rhetorical, and historical issues. While the focus is on page layout and vector graphics programs, the school’s letterpress facilities may also be employed.
Prerequisites:
Fulfills: Typography I Requirement (Graphic Design students); Studio Elective

GD214 Using Images 3 credits

An introduction to the borrowing, generation, editing and usage of visuals in design contexts. Emphasis on imaging tools, and on critical and theoretical consideration of the use and ubiquity of images in the world.
Prerequisites: Drawing I, 2-D Design, LTT Elective, or Permission of Instructor
Fulfills: Using Images Requirement (Graphic Design students); Studio Elective

GD216 Design Stories 3 credits

A studio/seminar investigation of the nature and practice of design as a story-telling and framing activity. Within this context, attention is devoted to episodes of design history, to the ways that history has been told, and to design practice as a rhetorical activity. Participation involves research and development and presentation of ideas in a seminar setting in papers, and in design exercises.
Prerequisites: Typography I and Using Images or Permission of Instructor
Fulfills: Design Stories Requirement (Graphic Design students); Studio Elective

GD217 Advertising 3 credits

An overview of the key aspects of the art and industry of advertising, including art direction, strategy, research, copywriting and account management. The emphasis is on idea generation and development in studio projects. Lectures address the broad and ever-changing landscape of advertising. Readings include classic and contemporary sources, which seek to place advertising in the larger cultural, social and economic settings that it both drives and is driven by.
Prerequisites: Graphic Design I and English Composition II
Fulfills: Graphic Design Elective (Graphic Design students); Studio Elective

GD222 The Art and Design of the Poster 3 credits

This course treats the poster format as historical source and contemporary medium of expression and investigation. Class format includes lectures and reading, fieldtrips and studio exercises on digital and analog tools. Analog tools will include letterpress, and raise issues including the relationship of the poster to the typographic broadside; and screenprinting , which will enable printing in multiple colors and large scale. Lectures and studio exercises alike are dedicated to exploring the uses and evolving aesthetics and technologies associated with the poster.
Prerequisites: 12 Studio credits including LTT Elective, or Permission of Instructor
Fulfills: Graphic Design Elective (Graphic Design students); Studio Elective

GD223 Interactive Design 3 credits

Students explore interactive screen-based media as a design tool and environment. Focus here is on digital creations that embody their own application software, suiting them not only for the web, but for use in CDs and other independent media. Students gain experience with graphics, video, sound, 3D objects, and markup and scripting languages as they consider issues of usability, transitions, duration and motion to create and control meaning. Emphasis on flowcharts and project management.
Prerequisites: Drawing I, 2-D Design, LTT Elective, or Permission of Instructor
Fulfills: Animation Requirement (AI+M students); Graphic Design Elective (Graphic Design students); Studio Elective

GD256 Web Authoring I 3 credits

This introductory course is devoted to building websites. Students survey and critique existing web sites, develop a body of graphic and typographic information, and develop their own web pages through which this information can be effectively communicated. As students build each web page and/or site, they progressively incorporate new aspects of codes, as well as other aspects they have previously worked with (e.g., HTML, CSS, Javascript, tables, framesheets and inline frames). Attention is paid to validation for different browsers. Students also learn about the evolution of the Internet and the technologies associated with it.
Prerequisites: Drawing I, 2-D Design, LTT Elective, or Permission of Instructor
Fulfills: Animation Requirement (AI+M students); Graphic Design Elective (Graphic Design students); Studio Elective

GD260 Letterpress Printing I 3 credits

An introduction to the process of letterpress printing with an eye to building books. Emphasis on the narrative and conceptual potentials of letterpress and simple (single section pamphlet, accordion and double-fan adhesive) binding structures. Students work through setting type; proper use of all of the different presses in the College’s letterpress shop; registration and imposition; polymer plates; study of the history of metal and wood type. Projects include a group broadside, individual (announcement or business) cards, one and multicolor posters, and small pamphlets. Individual and more complex projects may be possible if time allows. Field trip to the Museum of Printing History in North Andover.
Prerequisites: Drawing I, 2-D Design and LTT Elective; or Permission of Instructor
Fulfills: Graphic Design Elective (Graphic Design students); Studio Elective

GD265 Bookbinding I 3 credits

This course is focused around the book as structure, object and information. In the first half of the semester, students create models of basic binding structures (focusing mostly on the codex structure) — one model per week. Homework and projects during this time involve creating content filled books based on the structure leaned during the week. These books/homework projects serve as not only practice in binding, but also as “sketches” of production of ideas that could be expanded on or refined in the projects later in the semester. Structures covered include link stitch, long stitch, Coptic, Japanese style and case bindings, as well as other structures for one and multiple signatures; different approaches to the “cover” are also addressed. Throughout, use and choice of materials, adhesives and tools are emphasized. Students provide content, which for those who have taken Elements 1 may be produced through letterpress printing. In the second half, students work on the individual projects based on structures learned up to that point. Field trip to working print shops and binderies.
Prerequisites: Drawing I, 2-D Design and LTT Elective; or Permission of Instructor
Fulfills: Graphic Design Elective (Graphic Design students); Studio Elective

GD299 Topics in Graphic Design 3 credits

This course provides an in-depth study of a topic in Graphic Design. The topic may be selected to take advantage of special events, to allow further exploration of a subject covered in a preliminary way in other courses, or to explore areas not sufficiently covered by the regular class rotation.
Prerequisites: Prerequisites will be developed in conjunction with the course description for each topic.
Fulfills: Graphic Design Elective (Graphic Design Students); 200-Level Studio Elective

GD300 Graphic Design III 3 credits

In this study of visual communications, students work on concept development and apply the principles of design to several realistic projects that combine type and image. Projects include the design of an identity program and a study of grids and formats through the design of a publication.
Prerequisites: Graphic Design II and Typography I
Fulfills: Graphic Design III Requirement (Graphic Design Students); 300-level Studio Elective

GD351 Typography II 3 credits

Attention to structuring information on and across sequences of pages; formal and expressive issues; development of a text face.
Prerequisites: Typography I or Permission of Instructor
Fulfills: Typography II Requirement (Graphic Design students); 300-level Studio Elective

GD356 Web Authoring II 3 credits

Students build upon the skills and concepts from Web Authoring I to develop a suite of websites that involve more extensive projects and time management, research and code development. Greater emphasis on economy of coding, resourcefulness (about generating one’s own code), and validation of websites to World Wide Web Consortium (W3C) Specifications. In conjunction with design projects, coursework includes in class presentations and demonstrations made by students, along with in-depth individual and group critiques.
Prerequisites: Web Authoring I
Fulfills: Graphic Design Elective (Graphic Design students); 300-level Studio Elective

GD358 Design Portfolio and Professional Practice 3 credits

Following an assessment of their portfolio of work from other classes, students develop and/or enhance existing work and also initiate and complete new work, as determined in consultation with instructor. The objective is a focused portfolio of work in print and digital media, at a consistent level of quality, demonstrating competence, concept and a high level of craft. Prepress, presentation and other issues are addressed within the class or in workshops in which attendance is mandatory.
Prerequisites: Graphic Design III and Typography II. A substantial body of previously completed work is required.
Fulfills: Graphic Design Elective (Graphic Design students); 300-level Studio Elective

GD360 Letterpress Printing II 3 credits

This course is designed to build on the basic skills developed in Letterpress Printing 1. It emphasizes book production (rather than broadsides and posters); projects involving greater complexity and requiring more planning and attention to detail; and experimentation. The course addresses: further experience with setting text-weight type; practical work with polymer plates, including their production and ordering; editioning; multi-color and multi-pass printing; and use of type as a visual element (type, rules and sorts as ornament and pattern). The course is enriched by examination of examples and by field trips.
Prerequisites: Letterpress Printing I
Fulfills: Graphic Design Elective (Graphic Design students); 300-level Studio Elective

GD365 Bookbinding II 3 credits

This course is designed to build on the basic skills and knowledge developed in Bookbinding 1. Students will explore more involved and complex structural models, including album structures, long-stitch and exposed spine structures, and boxes and enclosures. Other issues to be addressed include edition binding, and correlation of content, structure and material. The course is enriched by the examination of examples, attention to the history of artists’ books, and field trips.
Prerequisites: Bookbinding I
Fulfills: Graphic Design Elective (Graphic Design students); 300-level Studio Elective

GD399 Topics in Graphic Design 3 credits

This course provides an in-depth study of a topic in Graphic Design. The topic may be selected to take advantage of special events, to allow further exploration of a subject covered in a preliminary way in other courses, or to explore areas not sufficiently covered by the regular class rotation.
Prerequisites: Prerequisites will be developed in conjunction with the course description for each topic.
Fulfills: Graphic Design Elective (Graphic Design Students); 300-Level Studio Elective

GD405 Senior Design Seminar 6 credits

Students work on self-defined, typically communication-oriented, projects over the course of one and in rare cases two semesters. They work with the instructor to clarify objectives, develop or assemble content, and design and produce a body of work that demonstrates facility with appropriate tools and techniques, high craft values, awareness of relevant contexts, and evidence of aesthetic judgment. Students meet as a group to discuss their work with peers, the course instructor and professional guests. The studio emphasis of the course is underpinned by one-on-one and group crits and discussion; panel review sessions involving other design instructors and guest critics; and a public exhibition of completed work. It may be complemented by assigned readings, seminar presentations and discussions, and writing exercises. The discussion component emphasizes contemporary design and communication practice in the print and digital realms, and in various professional and public contexts. Course may be repeated once for credit. Graphic Design concentrators will ordinarily have completed most if not all of their other studio requirements prior to taking Design Seminar. They have the option of taking two studio courses in lieu of a second semester of Seminar. Concentrators in Book Arts and other areas for which Design Seminar is a capstone option are expected to declare their intention to enter Design Seminar at the time they declare their concentration. Book Arts concentrators will ordinarily have completed most if not all of their other studio requirements prior to taking Design Seminar. Design Seminar may be taken as a studio elective by any student who applies and is accepted on the basis of her or his proposal, and evidence of a mature body of work.
Prerequisites: See Senior Program Entrance Criteria
Fulfills: Senior Program Requirement (Graphic Design Students); Graphic Design Elective (Graphic Design Students)

GD900 Graphic Design Independent Study 3 credits
Advanced work in the student’s major field of study, supervised by a designated faculty member.
Prerequisites: Permission of Instructor
Fulfills: Graphic Design Elective (Graphic Design Students); Studio Elective

INT300 Internship 3 credits
Required during the junior year, INT300 provides the opportunity for real world experience through the Internship & Apprenticeship Program. Students complete a minimum of 120 hours on-site as an intern with a business or as an apprentice with an established artist. Other requirements include keeping a journal, writing a reflection paper and attending a debriefing seminar with other interns and apprentices. A learning contract outlining educational objectives as well as work duties and responsibilities is completed prior to starting INT300.
Prerequisites: Junior level standing
Fulfills: Internship Requirement (All Concentrations)

PH203 Introduction to Photographic Media 3 credits
This course introduces the basic tools, techniques and concepts of photographic media. Students are introduced to a variety of photographic methods for generating and outputting images, with a primary emphasis on lens based representation and production. Modes of image generation and output that are addressed include black and white and color film, digital, and time-based visual imaging systems. Students explore the aesthetic aspects of photography while they complete a series of assignments geared towards developing their technical and conceptual abilities. Issues related to camera vision, representation and picture interpretation are also explored.
Prerequisites:
Fulfills: Introduction to Photographic Media Requirement (Photography and Graphic Design students); Lens, Technology, Time Elective; Studio Elective

Photography Degree at Cosumnes River College

The photography program is designed to teach entry-level skills for careers in the photographic industry. Students interested in photography as visual expression or an adjunct to a vocation will also benefit.

Flexibility of the advanced program allows a student to concentrate upon a specific photographic career area.

Students planning to prepare for a four-year degree in Photography should consult the lower division requirements of the university to which they plan to transfer.
Career Opportunities
Studio Photography, Portrait & Wedding Photography; Photographic Lab Technician; Photojournalism; Industrial and Architectural Photography

Some Career Opportunities may require more than two years of college study. Classes beyond the associate degree may be required to fulfill some Career Opportunities or for preparation for transfer to a university program.
Highlights
Modern Lab and Studio Facilities
Sixteen Color Enlargers
Sixteen Black & White Enlargers
Digital Media Lab
Digital Scanners and Printers
20″ Rapid Access Processor
Color Film Processor
Field Trips to a variety of photographic businesses in Sacramento and the Bay Area.
Field study courses in Yosemite, the Eastern Sierras, and Monterey
Special Seminars


Note to Transfer Students
:
If you are interested in transferring to a four-year college or university to pursue a bachelor’s degree in this major, it is critical that you meet with a CRC counselor to select and plan the courses for your major. Schools vary widely in terms of the required preparation. The courses that CRC requires for an Associate’s degree in this major may be different from the requirements needed for the Bachelor’s degree
Note to Transfer Students:
If you are interested in transferring to a four-year college or university to pursue a bachelor’s degree in this major, it is critical that you meet with a CRC counselor to select and plan the courses for your major. Schools vary widely in terms of the required preparation. The courses that CRC requires for an Associate’s degree in this major may be different from the requirements needed for the Bachelor’s degree.
Field Study Classes at Cosumnes River College
Nature is often the best classroom! Come learn outside in Cosumnes River College’s field study courses. These classes consist of short classroom sessions followed by extended trips to some of the most unique and beautiful environments in California, including Big Sur, Monterey Bay, Mt. Lassen, Point Reyes, Yosemite and more! These short-term classes are offered by several departments, including Biology, Geography, Geology, Photography, and Physical Education. For more information about specific classes, consult the class schedule or contact each department.

Photography Degree at State University Of New York Fredonia

The Department of Visual Arts and New Media provides a balanced, comprehensive undergraduate program in the practice, theory, and history of the visual arts and new media. The department offers both majors and elective students an opportunity to experience the arts as an important and enriching facet of a liberal arts education. Whether the goal is a career or advanced study in the arts and new media, or simply a greater understanding of art and technology’s cultural impact, the curriculum offers a dynamic mix of studios, lectures, and seminars. The program provides a comprehensive foundation of design skills and conceptual approaches to visual expression. Visual Arts and New Media majors study an interdisciplinary curriculum emphasizing the concepts, theories, design, aesthetics and skills that inform all visual arts, including those involving electronic mediated expression. Content consists of traditional methods and materials, emerging technologies, and the ideas inherent in art making and art awareness.

Our graduates possess a unique set of hybrid skills that provide a critical edge for leadership positions in the competitive and evolving marketplace. Our graduates have successful careers in corporate and public settings as art directors, working artists and designers, teachers, creative freelancers, and owners of pottery studios, photo studios and design firms. Others work as photographer’s assistants, web designers, gallery directors, exhibition curators, and in the special effects industry for film and entertainment. Many Visual Arts and New Media graduates have also been accepted into some of the country’s best graduate schools for advanced study.

Degree ProgramsThe department offers Visual Arts and New Media majors multiple opportunities for professional education in studio specialties and art history through various degree options. Students may receive a Bachelor of Arts degree in Art History or in Visual Arts and New Media or a Bachelor of Fine Arts degree is available with majors in Ceramics, Drawing, Graphic Design, Illustration*, Media Arts, Painting, Photography or Sculpture.

The Bachelor of Arts (B.A.) degree in Art History offers a wide variety of courses ranging from ancient times to the 20th century. The Bachelor of Arts (B.A.) in Visual Arts and New Media degree is a balanced, comprehensive overview of the range of creative and career possibilities in different media, with the added benefit of incorporating an interdisciplinary pedagogy within a traditional liberal arts curriculum. Both of these degree options, more general than the Bachelor of Fine Art (B.F.A.), provide an excellent grounding for students interested in dual majors or graduate studies in areas such as secondary education, art therapy, imaging technologies in the visual arts, advertising and marketing, public relations or arts administration.

The Bachelor of Fine Art (B.F.A.) in specific majors emphasizes the range of skills, theories and media necessary for the development of the designer or creative artist. The creative process, from inception to presentation, is emphasized. This degree option fosters intellectual and creative curiosity, critical aesthetic thinking, encourages fusion between different artistic disciplines, and extensive use and evaluation of current technologies. Visual design is of great importance, but equal consideration is given to the concept and context. The historical relationship between an extensive range of media, and the impact of interaction on those media, are thoroughly explored. Critical awareness, and the ability for self-evaluation, is encouraged and developed. Visual Arts and New Media students may apply after completing a minimum of 27 credit hours in the Visual Arts and New Media courses for a Bachelor of Fine Arts degree in a specialized major.

*The B.F.A. in Illustration major is currently under curricular revision to develop 2-D Animation components. Please contact the department for more information.

Students from other departments may also receive a Visual Arts and New Media minor to complement their major field of study. Minors consult with a department advisor in choosing either a variety of arts and media arts courses or specific area of study

Animation and Illustration Degree at State University Of New York Fredonia

The Department of Visual Arts and New Media provides a balanced, comprehensive undergraduate program in the practice, theory, and history of the visual arts and new media. The department offers both majors and elective students an opportunity to experience the arts as an important and enriching facet of a liberal arts education. Whether the goal is a career or advanced study in the arts and new media, or simply a greater understanding of art and technology’s cultural impact, the curriculum offers a dynamic mix of studios, lectures, and seminars. The program provides a comprehensive foundation of design skills and conceptual approaches to visual expression. Visual Arts and New Media majors study an interdisciplinary curriculum emphasizing the concepts, theories, design, aesthetics and skills that inform all visual arts, including those involving electronic mediated expression. Content consists of traditional methods and materials, emerging technologies, and the ideas inherent in art making and art awareness.

Our graduates possess a unique set of hybrid skills that provide a critical edge for leadership positions in the competitive and evolving marketplace. Our graduates have successful careers in corporate and public settings as art directors, working artists and designers, teachers, creative freelancers, and owners of pottery studios, photo studios and design firms. Others work as photographer’s assistants, web designers, gallery directors, exhibition curators, and in the special effects industry for film and entertainment. Many Visual Arts and New Media graduates have also been accepted into some of the country’s best graduate schools for advanced study.

Degree Programs

The department offers Visual Arts and New Media majors multiple opportunities for professional education in studio specialties and art history through various degree options. Students may receive a Bachelor of Arts degree in Art History or in Visual Arts and New Media or a Bachelor of Fine Arts degree is available with majors in Ceramics, Drawing, Graphic Design, Illustration*, Media Arts, Painting, Photography or Sculpture.

The Bachelor of Arts (B.A.) degree in Art History offers a wide variety of courses ranging from ancient times to the 20th century. The Bachelor of Arts (B.A.) in Visual Arts and New Media degree is a balanced, comprehensive overview of the range of creative and career possibilities in different media, with the added benefit of incorporating an interdisciplinary pedagogy within a traditional liberal arts curriculum. Both of these degree options, more general than the Bachelor of Fine Art (B.F.A.), provide an excellent grounding for students interested in dual majors or graduate studies in areas such as secondary education, art therapy, imaging technologies in the visual arts, advertising and marketing, public relations or arts administration.

The Bachelor of Fine Art (B.F.A.) in specific majors emphasizes the range of skills, theories and media necessary for the development of the designer or creative artist. The creative process, from inception to presentation, is emphasized. This degree option fosters intellectual and creative curiosity, critical aesthetic thinking, encourages fusion between different artistic disciplines, and extensive use and evaluation of current technologies. Visual design is of great importance, but equal consideration is given to the concept and context. The historical relationship between an extensive range of media, and the impact of interaction on those media, are thoroughly explored. Critical awareness, and the ability for self-evaluation, is encouraged and developed. Visual Arts and New Media students may apply after completing a minimum of 27 credit hours in the Visual Arts and New Media courses for a Bachelor of Fine Arts degree in a specialized major.

*The B.F.A. in Illustration major is currently under curricular revision to develop 2-D Animation components. Please contact the department for more information.

Students from other departments may also receive a Visual Arts and New Media minor to complement their major field of study. Minors consult with a department advisor in choosing either a variety of arts and media arts courses or specific area of study.

Animation BA Hons at Saint Martins College Uk

Scotland and the north of England are rapidly becoming an area of growth in the animation and video games industries. Cumbria is in the middle of this. The combination of quality of life here and the nearness of companies at the forefront of creative development such as Bizarre Creation in the north west, Venom Games in Newcastle and Rockstar Games in Edinburgh (developer of the acclaimed Grand Theft Auto series) makes Cumbria the perfect place for students who aspire to become professionals in animation.

The animation and video games industries seek very specialised practitioners to work in teams of inter-related disciplines. The transferable skills and general cross-disciplinary knowledge that you develop—creativity, self-discipline, clarity of thought and visual expression, intuitive problem solving, awareness of production pipelines and disciplines—give added value to your final specialism and your employability.
What is this course about?

This degree is designed to give you a comprehensive array of skills in computer animation, including storyboarding, animation, visualisation, compositing, sculpture and performance, and even life drawing. These practical skills need to be combined with the acquisition of social and interpersonal skills and an understanding of the intricate relation between them.

You learn industry-standard practice, as the course has a strong emphasis on employability and adaptability. You gain a broad understanding of the disciplines involved in digital animation. You become proficient in the specialism of your choice. The course is highly technical and creative; it gives you an understanding of the most up-to-date techniques in computer graphics and animation, while developing your creative skills of visualisation and expression in images and words.

The course is run by professionals in animation, media production, computer programming and storyboarding. You use dedicated studio spaces with industry-standard software and hardware. In projects of increasing difficulty over the three years, you are given autonomy; you can explore possibilities in animation while developing your own style and expression.
What can the course lead to?

Whether you want to explore the many disciplines of animation or be part of the video-game revolution as an active professional, the degree provides the broad knowledge and critical thinking you need to pursue a career in this digital revolution.