Posts Tagged ‘production labs’

Photography Degree at Sheridan College Canada

Sheridan’s Applied Photography Program offers a superb education in the conceptual and aesthetic aspects of photography combined with leading-edge technical and practical knowledge and skills. Students learn to meet the demands of major types of commercial photography while developing their imagination and creativity. Embrace this dynamic field through Sheridan’s professional faculty and courses in up-to-date cutting edge photographic production. Students benefit from Sheridan’s state-of-the-art photographic gear, digital production labs, and studios.
ADDITIONAL COSTS

Plan to spend approximately $2,000 per year in supplies. Students receive a DSLR camera kit for their exclusive use from September to the end of April each year they are in the program. Program fees also include an external hard drive for file transfers and storage. This hard drive becomes the property of the student. Access to all other equipment is as needed to produce program related assignments. Laptops are provided only for studio and location based image capture. Students are not required to own their own camera or laptop to attend the program.
EQUIPMENT

The Applied Photography Program emphasizes in-depth knowledge and skill in the use of a variety of camera systems. The program features access to systems including but not limited to:
Arca-Swiss View Cameras and accessories
Canon Digital Single Lens Reflex (DSLR) cameras, lenses, accessories
Medium Format Digital Single Lens Reflex (SLR) cameras, lenses, accessories
Phase One digital capture backs used on Medium Format and View Cameras
Apple MacBook laptop computers used for digital capture
LaCie pocket hard drives for file storage and transfer which become property of the student
Pro-Foto, Photogenics, and Alien Bee strobe studio lighting systems
Pocket Wizard radio slaves
Mole and Colortran studio hotlights
Heavy duty tripods
Light and flash meters
Apple Macintosh G5-Quad desktop computers with calibrated 20” flat screen displays
Adobe CS3 Creative Suite Design Premium, Capture One Pro and other software
X-Rite Colour Management Hardware and Software
Imacon 848 Flextight and Epson film scanners
Canon wide format digital inkjet printers

Computer Animation Undergraduate at School of Visual Arts

SVA is a computer animation college in New York City. The undergraduate computer animation program follows a production-based computer art curriculum in which students are instructed in the latest computer animation technologies and produce portfolio-quality work each semester. Request information at admissions@sva.edu to learn more about pursuing an undergraduate computer animation degree at SVA.
The Computer Art department offers comprehensive instruction in 3D Computer Animation, Broadcast Design, Compositing and Visual Effects. There are electives each year in computer programming and scripting, game design, interactive media and installation art.

Computer Art majors learn the most advanced digital applications from the more than sixty working professionals who make-up our faculty each semester. Students develop both the personal and professional skills required to succeed as visual artists and they learn how to stand out in a highly competitive creative industry.

Computer Art majors receive a strong working knowledge in both 2D and 3D computer graphics. The ability to integrate computer-generated images with live action footage is a hallmark of our program. We also encourage collaboration from student to student, department to department. The skills and the ability to work in a team make Computer Art graduates uniquely prepared to contribute in film, television, commercial and video-game productions.

Our investment in technology is impressive and ongoing. A professional sound room and a dedicated green-screen studio with High Definition video capture highlight are two recent additions to the Computer Art facility. The nearly two hundred Apple and eighty Boxx Technology computers provide the power for the nine classrooms and four production labs. A fiber network allows near instant transfer of massive digital files from production labs on the second and third floors of the Computer Art department.

While technology is a driving force in this department, every project begins with a pencil and paper. Drawing, painting and story development are essential aspects of the curriculum. Computer Art majors are encouraged to take non-computer art studio electives from the many outstanding programs at SVA.

Finally and most importantly, Computer Art is a production-based curriculum. Students produce portfolio quality work every semester, each year. During the junior and senior years, students receive specialized instruction that ensures they master both the techniques and the craft required to produce their final Thesis Project. To see the results please visit the BFA Computer Art web site.