Posts Tagged ‘ninth quarter’

Curriculum of Photography at Art Institute of Charlotte North Carolina

Curriculum
First Quarter
ENG101 English I show details
PH101 Principles of Photography show details
RS099 Student Success Seminar show details
RS100 Computer Applications show details
GD102 Fundamentals of Design show details
Second Quarter
ENG102 English II show details
PH110 Photojournalism show details
PH112 Lighting show details
PH113 Photographic Design show details
GD113 Color Theory show details
Third Quarter
MAT101 Quantitative Literacy show details
PH114 Advanced Lighting show details
PH115 History of Photography show details
PH118 Portraiture Photography show details
GD121 Image Manipulation show details
Fourth Quarter
PH201 Large Format Photography show details
PH202 Editorial Photography show details
PH203 Digital Image Illustration I show details
PH204 Color Management show details
PSY101 Psychology show details
Fifth Quarter
PH210 Studio Photography show details
PH211 Location Photography show details
PH213 Photo Essay show details
PH214 Advertising / Art Direction show details
SCI101 Science, Environment and Society show details
Sixth Quarter
PH220 Printing show details
PH221 Special Topics I show details
PH222 Photo Criticism show details
PH223 Business of Photography show details
SCI102 Science, Technology and Society show details
Seventh Quarter
DFP102 Fundamentals of Video Production show details
PH301 Architectural Photography show details
PH302 Photographic Portfolio I show details
PH304 Marketing show details
SCI103 Nutrition show details
Eighth Quarter
COM101 Effective Speaking show details
PH312 Portfolio Exploration show details
PH313 Special Topics II show details
PH315 Digital Publishing show details
Ninth Quarter
ECON201 Economics show details
ENG301 English III show details
PH320 Creative Concepts show details
PH321 Photo Essay II show details
Tenth Quarter
HIS101 World Civilizations I show details
PH401 Corporate/Industrial Photography show details
PH402 Portfolio Expansion show details
PH403 Digital Image Illustration II show details
Eleventh Quarter
HIS102 World Civilizations II show details
IN401 Internship show details
PH412 Portfolio Refinement show details
PH414 Web Photographic Portfolio II show details
RS202 Career Development show details
Twelfth Quarter
MAT102 Statistics show details
PH422 Portfolio / Thesis Exhibition show details
PH423 Business Operations and Management show details
PH424 Exhibition Printing show details
SOC101 Sociology show details

Curriculum of Visual & Game Programming at Art Institute of Southern California

Curriculum
First Quarter
FS101 Fundamentals/Observational Drawing show details
FS102 Fundamentals of Design show details
FS103 Color Theory show details
FS104 Computer Applications show details
HU110 College English show details
Second Quarter
FS122 Image Manipulation show details
MA1112 Drawing & Anatomy show details
VG1102 History of Animation & Games show details
VG1106 Operating Systems & Shell Scripting show details
Liberal Studies Elective Requirement
Third Quarter
FS111 Drawing, Proportion & Perspective show details
MA1133 2-D Animation Principles show details
MA1134 Principles of 3-D Modeling show details
VG1112 Principles of Programming show details
Mathemtics Elective Requirement
Fourth Quarter
GA2211 Hard Surface & Organic Modeling show details
MA2204 3-D Animation show details
VG1126 Object-Oriented Programming show details
VG1128 Continuous Mathematics for Applications show details
Mathematics & Sciences Elective Requirement
Fifth Quarter
GA2212 Game Modeling & Animation show details
GA3311 Material & Lighting show details
GA3314 3-D Character Rigging show details
HU111 Effective Speaking show details
VG2221 Design Patterns & Data Structures show details
Sixth Quarter
GA3324 Character Modeling show details
HU130 Visual Language & Culture show details
MA2212 3-D Camera Techniques show details
VG2230 Physics of Motion, Light & Sound show details
VG3323 3D Scripting show details
Seventh Quarter
FS239 Career Development show details
MA1131 Conceptual Storytelling show details
MA3322 3-D Visual Effects show details
VG1140 Geometry for Computer Graphics show details
VG2215 Programming for Shading 1 show details
Eighth Quarter
VG2214 Technical Animation show details
VG3315 Programming for Shading II show details
VG3327 Games for the Net show details
**Humanities Writing Elective Requirement
**Liberal Studies Elective Requirement
Ninth Quarter
VG3302 Software Development for Game & Animation show details
VG3312 Level Design show details
VG3321 Artificial Intelligence in Game Design show details
*1st Elective Requirement
Social & Behavioral Sciences Requirement
Tenth Quarter
VG3308 Manipulation of Motion Capture Data show details
VG3331 Game Prototyping show details
VG4425 Programming for Computer Graphics show details
Humanities Art Elective Requirement
Social & Behavioral Sciences Elective Requirement
Eleventh Quarter
VG4401 Advanced Game Prototyping show details
VG4426 Senior Project Preparation show details
VG4430 Game Engine Scripting show details
*2nd Elective Requirement
**Humanities Elective Requirement
Twelfth Quarter
FS497 Portfolio II show details
VG4450 Senior Project show details
*3rd Elective Requirement
**Liberal Studies Elective Requirement
Social & Behavioral Sciences Elective Requirement
Electives
1st elective may be chosen from lower division (1000– or 2000–level courses) or from upper division courses (3000– or 4000–level courses). 2nd and 3rd electives must be selected from upper division courses (3000– or 4000–level courses). Electives may not be chosed from Liberal Studies classes. Prerequisites must be met.

Curriculum of BS in Game Art & Design at Art Institute of Southern California

Curriculum
First Quarter
FS101 Fundamentals/Observational Drawing show details
FS102 Fundamentals of Design show details
FS103 Color Theory show details
FS104 Computer Applications show details
HU110 College English show details
Second Quarter
FS111 Drawing, Proportion & Perspective show details
FS122 Image Manipulation show details
FS131 Typography I — Traditional show details
HU111 Effective Speaking show details
MA1112 Drawing & Anatomy show details
Third Quarter
GA1121 Survey of the Game Industry show details
MA1122 Character & Object Design show details
MA1124 Sculpture for Animation show details
MA1132 Life Drawing & Gesture show details
Mathematics Elective Requirement
Fourth Quarter
GA2201 Game Design & Game Play show details
HU130 Visual Language & Culture show details
MA1131 Conceptual Storytelling show details
MA1133 2-D Animation Principles show details
MA1134 Principles of 3-D Modeling show details
Fifth Quarter
GA2212 Game Modeling & Animation show details
MA2201 Background Design & Layout show details
MA2202 Storyboarding for Animation show details
MA2204 3-D Animation show details
Mathematics & Sciences Elective Requirement
Sixth Quarter
FS239 Career Development show details
GA2211 Hard Surface & Organic Modeling show details
GA2502 Game Assets Development show details
MA2212 3-D Camera Techniques show details
*1st Elective Requirement
Seventh Quarter
GA3311 Material & Lighting show details
GA3312 Level Design show details
GA3313 Designing 3-D Environments show details
GA3314 3-D Character Rigging show details
Liberal Studies Elective Requirement
Eighth Quarter
GA3322 Advanced Level Design show details
GA3324 Character Modeling show details
GA3333 Introduction to Scripting Languages show details
MA3312 Advanced Lighting & Texture show details
Social & Behavioral Sciences Elective Requirement
Ninth Quarter
GA3323 3-D Scripting show details
GA3331 Game Prototyping show details
GA3512 Mapping for Games show details
Humanities Art Elective Requirement
**Humanities Writing Elective Requirement
Tenth Quarter
GA4401 Advanced Game Prototyping show details
GA4402 Senior Project Planning show details
GA4403 Intermediate Scripting Languages show details
MA3324 Character Animation show details
**Liberal Studies Elective Requirement
Eleventh Quarter
GA4412 Senior Project I show details
GA4453 Advanced Game Modeling & Texturing
*2nd Elective Requirement
Social & Behavioral Sciences Elective Requirement
**Humanities Elective Requirement
Twelfth Quarter
FS497 Portfolio II show details
GA4422 Senior Project II show details
*3rd Elective Requirement
**Liberal Studies Elective Requirement
Social & Behavioral Sciences Elective Requirement
Electives
1st elective may be chosen from lower division (1000– or 2000–level courses) or from upper division courses (3000– or 4000–level courses). 2nd and 3rd electives must be selected from upper division courses (3000– or 4000–level courses). Electives may not be chosed from Liberal Studies classes. Prerequisites must be met.