Posts Tagged ‘graphic design’

Photography Minor at State University Of New York Plattsburgh

Pursue a career in art or art history
Gain knowledge and skills in a specific discipline:
Art History: Learn about the history of art and its effects on society
Graphic Design: Study graphic design from design to digital media and presentation
Photography: Concentrate on learning photography techniques and concepts
Studio Art: Become aquainted with different types of studio art such as drawing and sculpture
Enhance your major with a complementary minor
Pursue a career in art or art history
Gain knowledge and skills in a specific discipline:
Art History: Learn about the history of art and its effects on society
Graphic Design: Study graphic design from design to digital media and presentation
Photography: Concentrate on learning photography techniques and concepts
Studio Art: Become aquainted with different types of studio art such as drawing and sculpture
Enhance your major with a complementary minor

Photography course description at Southwest Virginia Community College

Course
Number Course Title Lecture
Hours Lab
Hours Course
Credits

First Semester
PSY 120 Human Relations or 3 0 3
ENG 121 Intro. to Journalism I
ITE Elective or 3 0 3
MKT 220 Prin. of Advertising
ENG 101* Practical Writing I 3 0 3
ENG 120 Survey of Mass Media 3 0 3
PHT 101 Photography I 1 4 3
SDV 108 College Survival Skills 1 0 1
TOTAL 14 4 16

Second Semester
ART 291 Computerized Graphic Design I 2 4 4
BUS 165 Small Business Management 3 0 3
PHT 102 Photography II 1 4 3
PHT 207 Color Slide Workshop 2 3 3
SPD 100 Prin. of Public Speaking 3 0 3
TOTAL 11 10 16

Summer Session
ART 283 Computer Graphics I 2 4 4
PHT 190 Coord. Internship in Photography 0 5 3
PHT 226 Commercial Photography 2 3 3
TOTAL 4 12 10

Total Minimum Credits for Photography Certificate 42

Animation Bachelor at Ohlone College

With Regent’s Bachelor of Arts in Animation program, you will learn the art of animation using the most technologically advanced communication facilities on the East Coast. Using cutting-edge computer and design studios and the most advanced animation software, you’ll study character and graphic design, gestures, perspective and composition under industry experts.

The B.A. in Animation major provides students with an education in art, design, and technology to develop the basic skills needed to perform the standard phases of animation: conceptualization, modeling and construction, texturing, animation, digital cinematography, and post production. The program combines traditional and digital skills.

Animation course description at Glendale Community College

As of Fall 2008 we will be offering a total of six skill sets in the following areas, three of which are currently being rolled out:

Active – spring 2008:
Motion Graphic Design (2d digital animation)
3d Digital Modeling
3d Texturing

To be added – Fall 2008:
3d Character Setup
3d Character Animation
Digital Sculpture

Industry professionals will be teaching classes in all areas. Yes, the cost of a single semester long course is $60.00!! All skill sets are intended to be taken over a 4 semesters (for most students two years) and are aimed ad providing students with entry level artist skills. Please download this .rtf which provides a detailed description of each course.
Motion Graphic Design Sequence
Semester 1 – Photo 121: Imaging with Photoshop 1
Semester 2 – Art 220: Introduction to Motion Graphics, Photo 125: Special Effects with Photoshop
Semester 3 – Art 221: Advanced Motion Graphics
Semester 4 – Art 247: Portfolio Development

Digital Modeling Sequence
Semester 1 – Art 230: Introduction to Maya
Semester 2 – Art 231: Inorganic Modeling
Semester 3 – Art 232: Organic Modeling
Semester 4 – Art 247: Portfolio Development

Texturing Sequence
Semester 1 – Art 230: Introduction to Maya, Photo 121: Imaging with Photoshop I
Semester 2 – Art 237: Texturing I, Photo 125: Special Effects with Photoshop
Semester 3 – Art 238: Texturing II
Semester 4 – Art 247: Portfolio Development

Character Setup Sequence
Semester 1 – Art 230: Introduction to Maya
Semester 2 – Art 233: Kinematic Set-Up of Digital Characters
Semester 3 – Art 234: Advanced Character Set-Up
Semester 4 – Art 247: Portfolio Development

Character Animation Sequence
Semester 1 – Art 230: Introduction to Maya
Semester 2 – Art 235: 3d Character Animation
Semester 3 – Art 235: 3d Character Animation (repeatable)
Semester 4 – Art 247: Portfolio Development

Digital Sculpture Sequence
Semester 1 – Art 230: Introduction to Maya
Semester 2 – Art 245: Digital Sculpture I
Semester 3 – Art 246: Advanced Digital Sculpture
Semester 4 – Art 247: Portfolio Development