Posts Tagged ‘animation techniques’

BA Hons Animation at Edge Hill University

Experiment with a wide range of animation techniques and understand how traditional practices relate to contemporary digital animation.
Learn about animation as a form of communication, and investigate new theories emerging from changes in technology.
Prepare yourself for working within the industry and produce a body of animation project work.

The evolution of digital technologies has given rise to a renaissance within the field of animation.

This single honours Animation degree focuses on the practical and theoretical aspects of 2D and 3D digital animation and investigates how new digital technologies have helped to re-invent animation as a visual art-form, a method of communication and a commercial tool.

Technological changes are putting animation at the centre of communication in many industries: this programme enables you to understand why this is, and equips you to enter a career in this fast-developing sector. Campus: Ormskirk Campus, Edge Hill University

UCAS: W615/E615
Course Type: Undergraduate Degree
Attendance & Study Mode: 3 years Full Time or Flexible (longer flexibly)

Start Date: September 2009

Animation Degree at Collin County Community College District

3-D Animation/Game Art and Animation – 3-D Animation emphasizes development of skills in the concept and execution of 3-D animation targeted toward the entertainment industry as well as advertising and corporate communication. Skills are developed in conceptualization, 2-D and 3-D computer graphics, 3-D animation techniques, and digital video compositing. Game Art and Animation emphasizes the development of 2-D/3-D artwork and animation skills for the computer gaming industry. Students also learn level design concepts and how to integrate high-end 3-D computer graphic files with software game engines.

Web-Interactive Media/Digital Video – Digital Video focuses on developing the concept, design, and production skills necessary for creating digital video content. Students learn how to create concept storyboards, work with video cameras and lighting, and edit video with current software tools. Web-Interactive Media is a quickly-evolving, field requiring both traditional and cutting-edge skills for content delivered online, through intranet networks or by digital media. Students in this program learn techniques in concept development, HTML/ Javascript, interactive design, digital graphics preparation, animation, and interactive scripting.

AAS – 3-D ANIMATION / GAME ART AND ANIMATION

72 credit hours

First Year

First Semester

ARTC 1305 Basic Graphic Design

ARTC 1325 Introduction to Computer Graphics

ARTV 1211 Storyboard

ARTV 1345 3-D Modeling and Rendering I – Maya

ENGL 1301 Composition/Rhetoric I

FLMC 1301 History of Animation Techniques

Second Semester

ARTC 1302 Digital Imaging I

ARTV 1341 3-D Animation I

ARTV 1343 Digital Sound

ARTV 2345 3-D Modeling and Rendering II – Maya

Technical Course *

Third Semester

ARTS 1316 Drawing I

ARTV 2351 3-D Animation II – Maya

PHED/DANC Any activity course

Technical Course *

Technical Course *

Second Year

First Semester

ARTS 1301 Art Appreciation

ARTV 2372 Advanced Character Rigging and Animation

MATH 1332 College Mathematics

SPCH 1311 Fundamentals of Speech Communication

Technical Course *

Second Semester

ARTV 2335 Portfolio Development for Animation (Capstone)

FLMC 2331 Video Graphics and Visual Effects II

PSYC 2301 General Psychology

Technical Course *

Note: Preferred core choices in italics; see other options in AAS core, unless otherwise noted.

* Technical Courses:

• If the student emphasizes 3-D Animation, they will take the following: ARTC 1353, ARTV 1303, ARTV 1351, FLMC 1331, and FLMC 2305.

• If the student emphasizes Game Art and Animation, they will take the following: COSC 1315, GAME 1303, GAME 1304, GAME 2359, and IMED 2301.

AAS – WEB-INTERACTIVE MEDIA/DIGITAL VIDEO SPECIALIZATION

72 credit hours

First Year

First Semester

ARTC 1305 Basic Graphic Design

ARTC 1325 Introduction to Computer Graphics

ARTV 1211 Storyboard

FLMC 1301 History of Animation Techniques

IMED 2301 Instructional Design

Technical Course *

Second Semester

ARTC 1302 Digital Imaging I

ARTC 1353 Computer Illustration I

ARTV 1303 Basic Animation – Flash

ARTV 1343 Digital Sound

SPCH 1311 Fundamentals of Speech Communication

Third Semester

ARTS 1316 Drawing I

IMED 1316 Web Design I

MATH 1332 College Mathematics

PHED/DANC Any activity course

Technical Course *

Second Year

First Semester

ARTS 1301 Art Appreciation

ENGL 1301 Composition/Rhetoric I

Technical Course *

Technical Course *

Technical Course *

Second Semester

ARTC 2305 Digital Imaging II – Photoshop

ARTV 2335 Portfolio Development for Animation (Capstone)

IMED 2313 Project Analysis and Design

PSYC 2301 General Psychology

Note: Preferred core choices in italics; see other options in AAS core, unless otherwise noted.

* Technical Courses:

• If the student emphasizes Web-Interactive Media, they will take the following: ARTC 2311, ARTV 2301, ARTV 2330, ARTV 2373, and IMED 2315.

• If the student emphasizes Digital Video, they will take the following: ARTV 1351, ARTV 2341, DRAM 2366, FLMC 1331, and PHTC 1345.

Certificates

3-D ANIMATION/GAME ART AND ANIMATION CERTIFICATE

41 credit hours

First Year

First Semester

ARTC 1325 Introduction to Computer Graphics

ARTV 1211 Storyboard

ARTV 1345 3-D Modeling and Rendering I – Maya

Second Semester

ARTC 1302 Digital Imaging I

ARTV 1341 3-D Animation I

ARTV 2345 3-D Modeling and Rendering II – Maya

Technical Course *

Third Semester

ARTV 2351 3-D Animation II – Maya

Technical Course *

Technical Course *

Second Year

First Semester

ARTV 2372 Advanced Character Rigging and Animation

Technical Course *

Second Semester

ARTV 2335 Portfolio Development for Animation (Capstone)

Technical Course *

* Technical Courses:

• If the student emphasizes 3-D Animation, they will take the following: ARTV 1303, ARTV 1351, FLMC 1301, FLMC 1331, and IMED 2313.

• If the student emphasizes Game Art and Animation, they will take the following: COSC 1315, GAME 1303, GAME 1304, GAME 2359, and IMED 2301.

WEB-INTERACTIVE MEDIA/DIGITAL VIDEO CERTIFICATE

41 credit hours

First Year

First Semester

ARTC 1325 Introduction to Computer Graphics

ARTV 1211 Storyboard

FLMC 1301 History of Animation Techniques

IMED 2301 Instructional Design

Technical Course *

Second Semester

ARTC 1302 Digital Imaging I

ARTV 1303 Basic Animation – Flash

Third Semester

IMED 1316 Web Design I

Technical Course *

Second Year


First Semester

Technical Course *

Technical Course *

Technical Course *

Second Semester

ARTV 2335 Portfolio Development for Animation (Capstone)

IMED 2313 Project Analysis and Design

* Technical Courses:

• If the student emphasizes Web-Interactive Media, they will take the following: ARTC 2311, ARTV 2301, ARTV 2330, ARTV 2373, and IMED 2315.

• If the student emphasizes Digital Video, they will take the following: ARTV 1351, ARTV 2341, DRAM 2366, FLMC 1331, and PHTC 1345.

Marketable Skills Achievement Award

Some of the course in these award programs may require prerequisites. Please check the course descriptions.

MSAA – 3-D Animation

14 credit hours

ARTV 1211 Storyboard

ARTV 1341 3-D Animation I

ARTV 1345 3-D Modeling and Rendering I – Maya

Elective *

Elective *

* Electives (6 credit hours): ARTC 1302, ARTV 2351, ARTV 2372, or FLMC 1331

MSAA – Web-Interactive Media

14 credit hours

ARTC 1302 Digital Imaging I

ARTV 1211 Storyboard

IMED 1316 Web Design I

Elective *

Elective *

* Electives (6 credit hours): ARTC 1353, ARTV 1303, ARTV 2301, or IMED 2315