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	<title>Art Degrees Online &#187; animation techniques</title>
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		<title>Course Descriptions BA Animation at Regent International University India</title>
		<link>http://degrees4art.com/course-descriptions-ba-animation-at-regent-international-university-india</link>
		<comments>http://degrees4art.com/course-descriptions-ba-animation-at-regent-international-university-india#comments</comments>
		<pubDate>Mon, 09 Mar 2009 03:58:06 +0000</pubDate>
		<dc:creator>vijay</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[character design]]></category>
		<category><![CDATA[course descriptions]]></category>
		<category><![CDATA[culminating project]]></category>
		<category><![CDATA[film and television]]></category>
		<category><![CDATA[history of animation]]></category>
		<category><![CDATA[independent study]]></category>
		<category><![CDATA[india]]></category>
		<category><![CDATA[life drawing]]></category>
		<category><![CDATA[popular culture]]></category>
		<category><![CDATA[rigging]]></category>
		<category><![CDATA[special effects]]></category>
		<category><![CDATA[studio 1]]></category>
		<category><![CDATA[television animation]]></category>

		<guid isPermaLink="false">http://degrees4art.com/course-descriptions-ba-animation-at-regent-international-university-india</guid>
		<description><![CDATA[Course Descriptions CRN Course title Emphasis Credits ANIM 112 Fundamentals of 2D Computer Based Animation Animation 3 ANIM 202 Art Studio 1: Life Drawing Animation 3 ANIM 212 Art Studio 2: Drawing for Animation Animation 3 ANIM 300 History of Animation Animation 3 ANIM 303 3D Animation in Maya Animation 3 ANIM 310 The Business [...]]]></description>
			<content:encoded><![CDATA[<p>Course Descriptions<br />
CRN	Course title	Emphasis	Credits<br />
ANIM 112	Fundamentals of 2D Computer Based Animation	Animation	3</p>
<p>ANIM 202	Art Studio 1: Life Drawing	Animation	3</p>
<p>ANIM 212	Art Studio 2: Drawing for Animation	Animation	3</p>
<p>ANIM 300	History of Animation	Animation	3</p>
<p>ANIM 303	3D Animation in Maya	Animation	3</p>
<p>ANIM 310	The Business of Animation	Animation	3</p>
<p>ANIM 313	Character Design, Rigging, and Animation	Animation	3</p>
<p>ANIM 403	Advanced 3D Animation Techniques	Animation	3</p>
<p>ANIM 413	Graphics for Television	Animation	3</p>
<p>ANIM 416	Culminating Project	Animation	3</p>
<p>ANIM 423	Special Effects for Film and Television	Animation	3</p>
<p>ANIM 480	Production Practicum	Animation	1 to 3</p>
<p>ANIM 490	Independent Study	Animation	3</p>
<p>COMU 100	The Christian Role in the Arts Today	Animation	3</p>
<p>COMU 200	Survey of Communication and Popular Culture	Animation	3</p>
<p>ANIM 343	History of Animation	Animation	3</p>
<p>ANIM 450/	Special Effects for Film and Television	Animation	3</p>
]]></content:encoded>
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		<item>
		<title>Courses  Requirements of Animation at Regent International University India</title>
		<link>http://degrees4art.com/courses-requirements-of-animation-at-regent-international-university-india</link>
		<comments>http://degrees4art.com/courses-requirements-of-animation-at-regent-international-university-india#comments</comments>
		<pubDate>Mon, 09 Mar 2009 03:57:30 +0000</pubDate>
		<dc:creator>vijay</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[character design]]></category>
		<category><![CDATA[culminating project]]></category>
		<category><![CDATA[degree hours]]></category>
		<category><![CDATA[discipline]]></category>
		<category><![CDATA[elective credits]]></category>
		<category><![CDATA[film and television]]></category>
		<category><![CDATA[history of animation]]></category>
		<category><![CDATA[maya 3]]></category>
		<category><![CDATA[rigging]]></category>
		<category><![CDATA[scriptwriting]]></category>
		<category><![CDATA[special effects]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[studio 1]]></category>
		<category><![CDATA[television equipment]]></category>

		<guid isPermaLink="false">http://degrees4art.com/courses-requirements-of-animation-at-regent-international-university-india</guid>
		<description><![CDATA[Animation Core Requirements (51 credits) COMU 100 The Christian Role in the Arts Today (3) CTVU 102 Cinema-Television Equipment Workshop (1) CTVU 210 Storytelling and Scriptwriting (3) CTVU 258 Audio Production (3) (3) CTVU 270 Editing Theory (3) (3) CTVU 356 Non-linear Video Editing (3) (3) ANIM 103 Introduction to Digital Art (2) (2) ANIM [...]]]></description>
			<content:encoded><![CDATA[<p>Animation Core Requirements 	(51 credits)<br />
COMU 100	The Christian Role in the Arts Today	(3)<br />
CTVU  102	Cinema-Television Equipment Workshop	(1)<br />
CTVU  210	Storytelling and Scriptwriting	(3)<br />
CTVU  258 	Audio Production (3)	(3)<br />
CTVU  270	Editing Theory (3)	(3)<br />
CTVU  356 	Non-linear Video Editing (3)	(3)<br />
ANIM  103	Introduction to Digital Art (2)	(2)<br />
ANIM  112	Web-Based Graphics and Animation (3)	(3)<br />
ANIM  202	Art Studio 1: Life Drawing (3)	(3)<br />
ANIM  212	Art Studio 2: Drawing for Animation (3)	(3)<br />
ANIM  343 	History of Animation (3)	(3)<br />
ANIM  303	3-D Animation in Maya (3)	(3)<br />
ANIM  310	The Business of Animation (3)	(3)<br />
ANIM  313	Character Design, Rigging, and Animation (3)	(3)<br />
ANIM  403	Advanced 3D Animation Techniques (3)	(3)<br />
ANIM  413	Graphics for Television (3)	(3)<br />
ANIM 416	Culminating Project (3)	(2)<br />
ANIM  450 	Special Effects for Film and Television (3)	(3)<br />
Electives 	(20 credits)<br />
Elective credits can be taken in any discipline (100-400 college-level courses)<br />
Total Degree Hours: 120</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Courses of Computer Animation at International Academy of Merchandising and Design Tampa</title>
		<link>http://degrees4art.com/courses-of-computer-animation-at-international-academy-of-merchandising-and-design-tampa</link>
		<comments>http://degrees4art.com/courses-of-computer-animation-at-international-academy-of-merchandising-and-design-tampa#comments</comments>
		<pubDate>Sun, 08 Mar 2009 15:05:09 +0000</pubDate>
		<dc:creator>vijay</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[2d animation]]></category>
		<category><![CDATA[3d studio]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[computer animation training]]></category>
		<category><![CDATA[curriculum subject]]></category>
		<category><![CDATA[graphic design history]]></category>
		<category><![CDATA[ink and paint]]></category>
		<category><![CDATA[scripts]]></category>
		<category><![CDATA[self promotion]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[unix]]></category>

		<guid isPermaLink="false">http://degrees4art.com/courses-of-computer-animation-at-international-academy-of-merchandising-and-design-tampa</guid>
		<description><![CDATA[Your Computer Animation training includes the following courses Fundamentals of Graphic Design History and Business of Animation Animation Drawing Basics Photoshop for Animators 2D Animation I 2D Animation II 3D I: Modeling 3D-II: Animation Movement for Animators Special Topics I Special Topics II 3D Studio I Life Drawing Drawing for Animators III Ink and Paint [...]]]></description>
			<content:encoded><![CDATA[<p>Your Computer Animation training includes the following courses<br />
Fundamentals of Graphic Design<br />
History and Business of Animation<br />
Animation Drawing Basics<br />
Photoshop for Animators<br />
2D Animation I<br />
2D Animation II<br />
3D I: Modeling<br />
3D-II: Animation<br />
Movement for Animators<br />
Special Topics I<br />
Special Topics II<br />
3D Studio I<br />
Life Drawing<br />
Drawing for Animators III<br />
Ink and Paint<br />
Animation Studies Elective<br />
Advanced Animation Techniques<br />
Textures, Terrain and Fractals<br />
Special Topics III<br />
Special Topics IV<br />
Production Studio I<br />
Self-Promotion<br />
Special Topics V<br />
Special Topics VI<br />
Production Studio II<br />
Externship for Computer Animation<br />
Drawing for Animators I<br />
Drawing for Animators II<br />
Storyboards and Scripts<br />
Studio Techniques I<br />
Studio Techniques II<br />
Studio Techniques III<br />
Studio Techniques IV<br />
Introduction to UNIX</p>
<p>* Curriculum subject to change.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>BFA in Animation at University Of The Arts Philadelphia</title>
		<link>http://degrees4art.com/bfa-in-animation-at-university-of-the-arts-philadelphia-2</link>
		<comments>http://degrees4art.com/bfa-in-animation-at-university-of-the-arts-philadelphia-2#comments</comments>
		<pubDate>Sat, 07 Mar 2009 12:21:11 +0000</pubDate>
		<dc:creator>vijay</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation degree]]></category>
		<category><![CDATA[animation facilities]]></category>
		<category><![CDATA[animation festivals]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[animation work]]></category>
		<category><![CDATA[camera animation]]></category>
		<category><![CDATA[computer animation lab]]></category>
		<category><![CDATA[digital imaging lab]]></category>
		<category><![CDATA[digital video editing systems]]></category>
		<category><![CDATA[hiroshima international]]></category>
		<category><![CDATA[international animation]]></category>
		<category><![CDATA[museum of modern art]]></category>
		<category><![CDATA[oxberry animation]]></category>
		<category><![CDATA[philadelphia museum of art]]></category>
		<category><![CDATA[technical competencies]]></category>
		<category><![CDATA[thesis project]]></category>

		<guid isPermaLink="false">http://degrees4art.com/bfa-in-animation-at-university-of-the-arts-philadelphia-2</guid>
		<description><![CDATA[What is Animation? Animation is a discipline that includes everything from traditional, character-based narrative to experimental work. It is an increasingly malleable and sophisticated art form that is well-positioned to take full advantage of ongoing technological development. Why study Animation at UArts? The University of the Arts offers a broad base in traditional hand-drawn animation, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>What is Animation?</strong><br />
Animation is a discipline that includes everything from traditional, character-based narrative to experimental work. It is an increasingly malleable and sophisticated art form that is well-positioned to take full advantage of ongoing technological development.<br />
<strong><br />
Why study Animation at UArts?</strong><br />
The University of the Arts offers a broad base in traditional hand-drawn animation, computer animation, and under-the-camera animation (clay, puppet, cut-out, paint-on-glass, etc). The UArts Animation degree program encourages the development of well-rounded artists in possession of a strong sense of personal vision and solid, technical competencies in all aspects of content creation.<br />
<strong><br />
What’s the Animation degree program like?</strong><br />
• Sophomore year: an introduction to the techniques of drawn and under-the-camera animation, 2D and 3D computer animation, and live-action film via a series of exercises and two final projects.<br />
•  Junior year: creation of a short personal piece, as well as client-based and interdisciplinary group projects.<br />
• Senior year: studies culminate in a thesis project that demonstrates the ability to successfully complete a longer, festival-worthy piece.<br />
<strong><br />
What Animation facilities are available?</strong><br />
You will have access to excellent facilities for 2D, 3D, stop-motion, and other animation techniques, including:<br />
• State-of-the-art 2D/3D computer animation lab<br />
• Animation classrooms equipped with iMac workstations<br />
• Digital audio sound studios<br />
• Multi-format dub room<br />
• Digital imaging lab<br />
• AVID digital video editing systems<br />
• Master Series Oxberry animation stand</p>
<p><strong>Are the faculty practicing animators?</strong><br />
Yes. They include award-winning artists whose animation work has screened both nationally and abroad, notably at the Philadelphia Museum of Art; New York’s Museum of Modern Art; the Philadelphia, Ottawa, and Hiroshima International Animation Festivals; and many others. Our instructors come from a diverse mix of fine-art and commercial backgrounds, combining technical expertise with a strong sense of personal vision.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Animation BFA at California College Of The Arts</title>
		<link>http://degrees4art.com/animation-bfa-at-california-college-of-the-arts</link>
		<comments>http://degrees4art.com/animation-bfa-at-california-college-of-the-arts#comments</comments>
		<pubDate>Wed, 25 Feb 2009 07:12:54 +0000</pubDate>
		<dc:creator>jitender</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation art]]></category>
		<category><![CDATA[animation history]]></category>
		<category><![CDATA[animation production]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[art principles]]></category>
		<category><![CDATA[artistic visions]]></category>
		<category><![CDATA[california college of the arts]]></category>
		<category><![CDATA[computer animation]]></category>
		<category><![CDATA[creative stimulation]]></category>
		<category><![CDATA[curriculum students]]></category>
		<category><![CDATA[direct animation]]></category>
		<category><![CDATA[evolving art]]></category>
		<category><![CDATA[experimental animation]]></category>
		<category><![CDATA[film festivals]]></category>
		<category><![CDATA[history courses]]></category>
		<category><![CDATA[international reputation]]></category>
		<category><![CDATA[personal expression]]></category>

		<guid isPermaLink="false">http://degrees4art.com/animation-bfa-at-california-college-of-the-arts</guid>
		<description><![CDATA[Fine art principles and practices are the essential forces guiding the mission of the Program in Experimental Animation—a course of study designed for independent and adventurous artists who are interested in personal expression and who regard animation as a highly dynamic, ever-evolving art form. This program offers a framework in which students explore, develop and [...]]]></description>
			<content:encoded><![CDATA[<p>Fine art principles and practices are the essential forces guiding the mission of the Program in Experimental Animation—a course of study designed for independent and adventurous artists who are interested in personal expression and who regard animation as a highly dynamic, ever-evolving art form. This program offers a framework in which students explore, develop and refine intellectually demanding, aesthetically progressive concepts and professional practices in their personal cinematic artmaking.</p>
<p>The curriculum begins by building a foundation understanding of a variety of animation techniques and concepts. Courses in 2-D drawn and direct animation, stop-motion, and 2-D and 3-D computer animation blend practical knowledge with creative stimulation, while animation history courses provide a detailed examination of all forms of animation art—with a special emphasis on the history of experimental forms. Once foundation studies are completed, students work closely with their mentors and other members of the program’s accomplished faculty as they experiment with and extend their own unique artistic visions. At the advanced levels of the curriculum, students chart a more individualized course of study in consultation with their mentors, who help to custom-tailor coursework according to each student’s particular interests.</p>
<p>The Program in Experimental Animation enjoys a long-standing international reputation for excellence in innovative animation production. Its faculty, students and alumni have consistently won top awards at film festivals in the United States, Europe and Asia, and are widely credited with helping to define the art of animation as we know it today.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>BFA in Animation at University Of The Arts Philadelphia</title>
		<link>http://degrees4art.com/bfa-in-animation-at-university-of-the-arts-philadelphia</link>
		<comments>http://degrees4art.com/bfa-in-animation-at-university-of-the-arts-philadelphia#comments</comments>
		<pubDate>Wed, 25 Feb 2009 06:33:58 +0000</pubDate>
		<dc:creator>jitender</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation 2d]]></category>
		<category><![CDATA[animation facilities]]></category>
		<category><![CDATA[animation festivals]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[animation work]]></category>
		<category><![CDATA[camera animation]]></category>
		<category><![CDATA[commercial backgrounds]]></category>
		<category><![CDATA[computer animation lab]]></category>
		<category><![CDATA[digital imaging lab]]></category>
		<category><![CDATA[digital video editing systems]]></category>
		<category><![CDATA[hiroshima international]]></category>
		<category><![CDATA[international animation]]></category>
		<category><![CDATA[oxberry animation]]></category>
		<category><![CDATA[philadelphia museum of art]]></category>
		<category><![CDATA[technical competencies]]></category>
		<category><![CDATA[thesis project]]></category>
		<category><![CDATA[video editing systems]]></category>

		<guid isPermaLink="false">http://degrees4art.com/bfa-in-animation-at-university-of-the-arts-philadelphia</guid>
		<description><![CDATA[What is Animation? Animation is a discipline that includes everything from traditional, character-based narrative to experimental work. It is an increasingly malleable and sophisticated art form that is well-positioned to take full advantage of ongoing technological development. Why study Animation at UArts? The University of the Arts offers a broad base in traditional hand-drawn animation, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>What is Animation?</strong><br />
Animation is a discipline that includes everything from traditional, character-based narrative to experimental work. It is an increasingly malleable and sophisticated art form that is well-positioned to take full advantage of ongoing technological development.</p>
<p><strong>Why study Animation at UArts?</strong><br />
The University of the Arts offers a broad base in traditional hand-drawn animation, computer animation, and under-the-camera animation (clay, puppet, cut-out, paint-on-glass, etc). The UArts Animation degree program encourages the development of well-rounded artists in possession of a strong sense of personal vision and solid, technical competencies in all aspects of content creation.</p>
<p><strong>What’s the Animation degree program like?</strong><br />
• Sophomore year: an introduction to the techniques of drawn and under-the-camera animation, 2D and 3D computer animation, and live-action film via a series of exercises and two final projects.<br />
•  Junior year: creation of a short personal piece, as well as client-based and interdisciplinary group projects.<br />
• Senior year: studies culminate in a thesis project that demonstrates the ability to successfully complete a longer, festival-worthy piece.</p>
<p><strong>What Animation facilities are available?</strong><br />
You will have access to excellent facilities for 2D, 3D, stop-motion, and other animation techniques, including:<br />
• State-of-the-art 2D/3D computer animation lab<br />
• Animation classrooms equipped with iMac workstations<br />
• Digital audio sound studios<br />
• Multi-format dub room<br />
• Digital imaging lab<br />
• AVID digital video editing systems<br />
• Master Series Oxberry animation stand</p>
<p><strong>Are the faculty practicing animators?</strong><br />
Yes. They include award-winning artists whose animation work has screened both nationally and abroad, notably at the Philadelphia Museum of Art; New York’s Museum of Modern Art; the Philadelphia, Ottawa, and Hiroshima International Animation Festivals; and many others. Our instructors come from a diverse mix of fine-art and commercial backgrounds, combining technical expertise with a strong sense of personal vision</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Animation  course description at  Sheffield Hallam University</title>
		<link>http://degrees4art.com/animation-course-description-at-sheffield-hallam-university</link>
		<comments>http://degrees4art.com/animation-course-description-at-sheffield-hallam-university#comments</comments>
		<pubDate>Wed, 25 Feb 2009 06:29:01 +0000</pubDate>
		<dc:creator>jitender</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation course]]></category>
		<category><![CDATA[animation film]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[collaborative projects]]></category>
		<category><![CDATA[course description]]></category>
		<category><![CDATA[creative practice]]></category>
		<category><![CDATA[ethical impact]]></category>
		<category><![CDATA[media film]]></category>
		<category><![CDATA[practice animation]]></category>
		<category><![CDATA[professional placement]]></category>
		<category><![CDATA[sheffield hallam university]]></category>
		<category><![CDATA[video theory]]></category>
		<category><![CDATA[year one]]></category>

		<guid isPermaLink="false">http://degrees4art.com/animation-course-description-at-sheffield-hallam-university</guid>
		<description><![CDATA[Year one modules • introduction to technologies and equipment • animation techniques • development and delivery of digital content • cultural and ethical impact of digital technologies • contemporary animation and media practice • animation and moving image • specialism Year two modules • theories of creative practice • new media • film/video theory • [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Year one modules </strong><br />
• introduction to technologies and equipment • animation techniques • development and delivery of digital content • cultural and ethical impact of digital technologies • contemporary animation and media practice • animation and moving image • specialism</p>
<p><strong>Year two modules </strong><br />
• theories of creative practice • new media • film/video theory • critical methods • drawing, rendering and creative realisation</p>
<p><strong>Year three modules </strong><br />
• creative practice • dissertation • professional placement (subject to availability) • animation/film making workshops • collaborative projects</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Animation BA Honours  at Sheffield Hallam University</title>
		<link>http://degrees4art.com/animation-ba-honours-at-sheffield-hallam-university</link>
		<comments>http://degrees4art.com/animation-ba-honours-at-sheffield-hallam-university#comments</comments>
		<pubDate>Wed, 25 Feb 2009 06:28:24 +0000</pubDate>
		<dc:creator>jitender</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3d studio max]]></category>
		<category><![CDATA[access courses]]></category>
		<category><![CDATA[animation software]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[application interview]]></category>
		<category><![CDATA[art workshops]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[computer animation]]></category>
		<category><![CDATA[design students]]></category>
		<category><![CDATA[digital animation]]></category>
		<category><![CDATA[film production equipment]]></category>
		<category><![CDATA[flash animation]]></category>
		<category><![CDATA[frame animation]]></category>
		<category><![CDATA[gain experience]]></category>
		<category><![CDATA[industry software]]></category>
		<category><![CDATA[interactive gaming]]></category>
		<category><![CDATA[work portfolio]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://degrees4art.com/animation-ba-honours-at-sheffield-hallam-university</guid>
		<description><![CDATA[Animation plays an important role in a range of media including film, TV, entertainment software and the Internet. It is a widely used advertising tool and the media industry is always looking for new content to capture the imagination of viewers. You develop your skills in • concept art • designing • modelling • texturing [...]]]></description>
			<content:encoded><![CDATA[<p>Animation plays an important role in a range of media including film, TV, entertainment software and the Internet.  It is a widely used advertising tool and the media industry is always looking for new content to capture the imagination of viewers.  You develop your skills in • concept art • designing • modelling • texturing • rigging • animating • post-production.  We have a strong history of media production, ranging from fine art and graphic design to film making and interactive media. Our state-of-the-art workshops have specialist equipment, which include the latest industry software and hardware, film production equipment and modelling facilities.  You gain experience in animation techniques, which includes • traditional methods such as stop frame animation – used in films such as Wallace and Gromit • Flash animation – used on the web and in interactive gaming • 3D computer animation – used by companies such as Dreamworks and Pixar, and games software companies such as Codemasters and Sony  You learn to use digital animation software packages such as • 3D Studio Max • Maya • Zbrush • Houdini • MotionBuilder and digital compositing. Our editing software includes • After-effects • Shake • FinalCut Pro • AVID • Pro Tools.  We also have a facility for standard and super 16mm origination on film. You play an important role in producing at least three short animations. <strong>Applying via route A or B</strong> Route A is normally for students coming direct from A levels. Route B is normally for art and design students coming from foundation, vocational or access courses. You can apply through route A or B with UCAS, but not both.  All students attend a selection event with a portfolio of work to demonstrate their ability. Provided you meet our minimum entry requirements, we base our offer on your application, interview and work portfolio.  If you are not sure what sort of work we are looking for we are happy to offer advice. We normally hold interviews between January and the end of May.</p>
]]></content:encoded>
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		<title>Digital Animation AAS at Mohawk Valley Community College Utica Branch</title>
		<link>http://degrees4art.com/digital-animation-aas-at-mohawk-valley-community-college-utica-branch</link>
		<comments>http://degrees4art.com/digital-animation-aas-at-mohawk-valley-community-college-utica-branch#comments</comments>
		<pubDate>Wed, 25 Feb 2009 05:54:20 +0000</pubDate>
		<dc:creator>jitender</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation field]]></category>
		<category><![CDATA[animation production]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[basic photography]]></category>
		<category><![CDATA[cell animation]]></category>
		<category><![CDATA[college seminar]]></category>
		<category><![CDATA[composition 3]]></category>
		<category><![CDATA[digital applications]]></category>
		<category><![CDATA[effects education]]></category>
		<category><![CDATA[en101]]></category>
		<category><![CDATA[figure sculpture]]></category>
		<category><![CDATA[information technology fields]]></category>
		<category><![CDATA[mohawk valley]]></category>
		<category><![CDATA[mohawk valley community]]></category>
		<category><![CDATA[mohawk valley community college]]></category>
		<category><![CDATA[pe physical education]]></category>
		<category><![CDATA[puppet animation]]></category>
		<category><![CDATA[traditional animation]]></category>

		<guid isPermaLink="false">http://degrees4art.com/digital-animation-aas-at-mohawk-valley-community-college-utica-branch</guid>
		<description><![CDATA[New software and hardware in the animation field is creating exciting opportunities in the entertainment, advertising, special effects, education, science and information technology fields. Be part of the excitement as you learn cell animation, puppet animation and traditional animation. Designed as a program that will lead directly into employment, this degree can also be transferred [...]]]></description>
			<content:encoded><![CDATA[<p>New software and hardware in the animation field is creating exciting opportunities in the entertainment, advertising, special effects, education, science and information technology fields. Be part of the excitement as you learn cell animation, puppet animation and traditional animation. Designed as a program that will lead directly into employment, this degree can also be transferred to a 4-year.</p>
<p><strong>First Semester 16.5 Credits</strong><br />
1 cr<br />
ED100 College Seminar 1 cr<br />
3 cr<br />
FA103 Figure Drawing 1 3 cr<br />
3 cr<br />
GC101 Foundation Drawing 3 cr<br />
3 cr<br />
GC133 Introduction to Animation 3 cr<br />
3 cr<br />
GC134 Digital Applications for Animators 3 cr<br />
3 cr<br />
EN101 English 1: Composition 3 cr<br />
.5 cr<br />
PE Physical Education .5 cr<br />
Second Semester 18.5 Credits<br />
3 cr<br />
EN102 English 2: Ideas &amp; Values in Literature 3 cr<br />
3 cr<br />
FA113 Figure Sculpture 1 3 cr<br />
3 cr<br />
GC126 Basic Photography 3 cr<br />
3 cr<br />
GC144 Digital Animation 1 3 cr<br />
3 cr<br />
GC146 Storyboarding 3 cr<br />
3 cr<br />
GC205 Cartooning 3 cr<br />
Third Semester 15.5<br />
3 cr<br />
GC145 Digital Animation 2 3 cr<br />
3 cr<br />
GC231 Advanced Animation Techniques 3 cr<br />
3 cr<br />
MA108 Concepts in Mathematics 3 cr<br />
Art History Elective<br />
Social Science Elective<br />
.5 cr<br />
PE Physical Education .5 cr<br />
Fourth Semester 15.5 Credits<br />
4 cr<br />
GC233 Animation Production Workshop 4 cr<br />
4 cr<br />
GC234 Professional Practices for the Animator 4 cr<br />
Art History Elective<br />
Science Elective<br />
.5 cr</p>
]]></content:encoded>
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		<title>Animation Graduate at Kellogg Community College</title>
		<link>http://degrees4art.com/animation-graduate-at-kellogg-community-college</link>
		<comments>http://degrees4art.com/animation-graduate-at-kellogg-community-college#comments</comments>
		<pubDate>Wed, 25 Feb 2009 05:22:18 +0000</pubDate>
		<dc:creator>jitender</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[animation techniques]]></category>
		<category><![CDATA[art course]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[cinematography]]></category>
		<category><![CDATA[cr]]></category>
		<category><![CDATA[d computer]]></category>
		<category><![CDATA[day students]]></category>
		<category><![CDATA[digital imagery]]></category>
		<category><![CDATA[film work]]></category>
		<category><![CDATA[group project]]></category>
		<category><![CDATA[interactive design]]></category>
		<category><![CDATA[linear editing]]></category>
		<category><![CDATA[portfolio development]]></category>
		<category><![CDATA[prerequisite]]></category>
		<category><![CDATA[present day]]></category>
		<category><![CDATA[sound editing]]></category>
		<category><![CDATA[using software]]></category>
		<category><![CDATA[video operation]]></category>

		<guid isPermaLink="false">http://degrees4art.com/animation-graduate-at-kellogg-community-college</guid>
		<description><![CDATA[ANIM 103 Introduction to Video Art 3 CR In this film video art course, students will learn basic video operation, cinematography, and non-linear editing with Mac, Final Art, Movies, DVD, and DVD Studio programs. Emphasis will be on comprehensive understanding in the art of the movie image. Students will be challenged to develop their own [...]]]></description>
			<content:encoded><![CDATA[<p><strong>ANIM 103 	Introduction to Video Art	3 CR</strong><br />
In this film video art course, students will learn basic video operation, cinematography, and non-linear editing with Mac, Final Art, Movies, DVD, and DVD Studio programs. Emphasis will be on comprehensive understanding in the art of the movie image. Students will be challenged to develop their own ideas and showcase skills and techniques. Lab Fee<br />
<strong>ANIM 104 	Introduction to Sound, Recording, and Editing 	3 CR</strong><br />
This sound, recording, and editing class will teach basic studio sound recording, on-site sound recording, composing sound, and digital sound editing. Lab Fee<br />
<strong>ANIM 233 	Introduction to 2-D Animation Techniques	3 CR</strong><br />
Students will study the basic principles of animation with an emphasis on the analysis of motion. An overview of the evolution of animation techniques will provide the student with examples of independent film work from early productions to the present day. Students will develop an understanding of basic animation terminology and will complete several individual animation exercises, as well as work on a group project. Appropriate software will be discussed and introduced within the context of each exercise. [48-48-96] Lab Fee<br />
<strong>ANIM 233E 	Introduction to 2-D Animation Techniques 	0 CR</strong><br />
Same description as ANIM 233. [48-48-96] Lab Fee<br />
<strong>ANIM 234 	Introduction to 3-D Animation Techniques 	3 CR</strong><br />
This course will explore the foundations of 3-D animation environments, as well as animation techniques unique to digital imagery. Students will develop a series of projects using software designed for the Internet, as well as other 3-D computer-based platforms. Projects will explore a variety of possibilities for 3-D interactive design. Special regard will be given to portfolio development. [48-48-96] Lab Fee<br />
<strong>ANIM 234E 	Introduction to 3-D Animation Techniques 	3 CR</strong><br />
Same description as ANIM 234. [48-48-96] Lab Fee<br />
<strong>ANIM 235 	Intermediate Animation 	3 CR</strong><br />
Prerequisite: ANIM 234. Character development in a variety of methods will be explored by students in this course in order to enhance students’ understanding and appreciation for the effect of strong visual techniques, Further depth in the concepts of storyboards and production design will be explored. Students will learn layout scenes around character action, work with camera fields, deal with issues of composition, and create mood. While advance instruction on the principles and concepts of character development will be used, students are encouraged to develop their own aesthetic. [48-48-96] Lab Fee<br />
<strong>ANIM 235E 	Intermediate Animation 	0 CR</strong><br />
Prerequisite: ANIM 234 or 234E. Same description as ANIM 235. [48-48-96] Lab Fee<br />
<strong>ANIM 236 	Advanced Animation 	3 CR</strong><br />
Prerequisite: ANIM 235 or 235E with a grade of “C” or higher. Using the techniques developed in the first three animation courses, the student will complete an animated project demonstrating knowledge of both 2-D and 3-D animation techniques, through motion studies, storyboard composition, character development, refinement of timing, use of exposure sheets, and basic lip-synch techniques. Final projects will be retained electronically for portfolio development. Other current technology will be introduced to direct the shooting, digitization, and efficient inclusion of the project into interactive formats. [48-48-96] Lab Fee<br />
<strong>ANIM 236E 	Advanced Animation 	3 CR</strong><br />
Prerequisite: ANIM 235 or 235E with a grade of “C” or higher. Same description as ANIM 236. [48-48-96] Lab Fee</p>
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